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Neverness to Everness

Neverness to Everness — launch info, specs and known issues

Consolidated launch thread: platform availability, the published system requirements, and every issue we have confirmed so far with a workaround where one exists.

Pinned18 replies7.4K viewsStarted 12 Jan 2026Last activity 10 d ago
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  1. Damian Piszczek
    Damian PiszczekAdminOriginal post

    @damianpiszczek · 12 Jan 2026, 18:13

    #1

    Consolidated launch thread: platform availability, the published system requirements, and every issue we have confirmed so far with a workaround where one exists.

    The two problems affecting the most people right now are the shader compilation stutter on first load and the traversal hitching in the open districts. Both are acknowledged, and the stutter mostly resolves itself after the initial cache builds.

    Post new issues here with your GPU, driver version and whether you are on the DirectX 12 or Vulkan backend. We will fold confirmed reports into this opening post.

  2. Shadowstein

    @shadowstein · 23 Jan 2026, 05:15

    #2

    Adding to the above: you get most of the benefit from the first adjustment; everything after that is marginal.

  3. Maya F.

    @mayaf · 2 Feb 2026, 16:16

    #3

    Adding to the above: nine times out of ten it is a driver or a background process, not the thing you suspect.

  4. Glitchwave

    @glitchwave · 13 Feb 2026, 03:17

    #4

    From experience, do the cheap diagnostic first — it costs nothing and rules out half the causes.

    That fixed it for me, at least.

  5. Neonash

    @neonash20 · 23 Feb 2026, 14:18

    #5

    The usual fix here is ignore the loudest advice; the boring answer is usually the correct one here.

    Worth a shot before anything drastic.

  6. Cinderlynx

    @cinderlynx81 · 6 Mar 2026, 01:19

    #6

    Counterpoint: the averages hide the problem; look at the one percent lows instead.

  7. Jonas Z.

    @jonas_z16 · 16 Mar 2026, 12:20

    #7

    Same boat here. the community guide covers this better than I can, but the summary is to prioritise the basics first.

  8. Solarfox

    @solarfox77 · 26 Mar 2026, 23:21

    #8

    From experience, check whether an overlay is running before blaming the game itself.

  9. Nora V.

    @nora_v · 6 Apr 2026, 10:22

    #9

    Depends on your setup, but broadly verify the files before anything else; it catches more problems than people expect.

    Good luck, it is a common snag.

  10. Zoe K.

    @zoe_k · 16 Apr 2026, 21:23

    #10

    In my testing, the averages hide the problem; look at the one percent lows instead.

  11. Embershade

    @embershade85 · 27 Apr 2026, 08:25

    #11

    Depends on your setup, but broadly the difference is real but small enough that you may not notice it while playing.

    Let us know which part worked.

  12. Marco K.

    @marco_k · 7 May 2026, 19:26

    #12

    Slightly different take — verify the files before anything else; it catches more problems than people expect.

  13. Pilot KX

    @pilot_kx · 18 May 2026, 06:27

    #13

    Slightly different take — the defaults are conservative on purpose, so there is usually headroom to gain.

  14. Viperzen

    @viperzen · 28 May 2026, 17:28

    #14

    Speaking as someone who got it wrong initially, verify the files before anything else; it catches more problems than people expect.

    Others may have a cleaner method.

  15. Mercurystein

    @mercurystein · 8 Jun 2026, 04:29

    #15

    For what it is worth, region and server load matter more than most guides acknowledge.

  16. Embershade

    @embershade85 · 18 Jun 2026, 15:30

    #16

    Counterpoint: the wiki number is theoretical; real results are always a bit lower.

  17. Ella S.

    @ella_s · 29 Jun 2026, 02:31

    #17

    Quick correction to the above: do not copy someone else’s config wholesale — start from defaults and adjust to your own setup.

  18. Driftlynx

    @driftlynx · 9 Jul 2026, 13:32

    #18

    This comes up a lot, so: the averages hide the problem; look at the one percent lows instead.

  19. Pilot KX

    @pilot_kx · 20 Jul 2026, 00:33

    #19

    Only partly related, but the trick is to change one thing at a time and actually note the result before touching anything else.

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